After nine months of planning, and 12 months of work, Susan and I are proud to announce Emily 1.0! It’s been a long road getting here, but with the support of family, friends, and a great community we’ve been able to take our idea and turn it into something really great. I’ve posted the changelog below so you can relive the journey with us.

Thanks for an incredible year! We’re looking forward to many, many more to come!

Changelog

Project Creators

Chief Project Maintainer

About versioning

This project follows standard semantic versioning: YEARS.MONTHS.DAYS

1.0.0

  • Emily 1.0!
  • Switching to rolling upgrades so this will be the last “version”

Fixes

  • Major bug fixes, improvements, and enhancements

0.11.13

Adds

  • Teeth changed to 7

0.11.1

Fixes

  • General minor bug fixes and improvements
  • climb now works when stairs are passed in

Adds

  • Teeth changed to 6

Bugs

  • climb only works with stairs when up is passed in, down results in a crash

0.10.20

  • Teeth changed to 5

0.10.15

Adds

  • Teeth changed to 4

0.10.11

Adds

  • walk method

Bugs

  • walk requires a PERSON or WALKING TOY external module to be included

0.10.8

Adds

  • climb method
  • climb responds to on/off parameters

Bugs

  • climb only works with small obstacles

0.10.4

Adds

  • Teeth changed to 3

0.10.0

Fixes

  • General minor bug fixes and improvements
  • crawl fully functional

0.9.20

Adds

  • Height changed to 28”
  • Weight changed to 19.6lbs

0.9.15

Adds

  • stand method

Bugs

  • stand requires external APIs to function correctly

0.9.8

Fixes

  • General minor bug fixes and improvements
  • Several additions to CONSONANTS and VOWELS

Adds

  • crawl method
  • crawl works with forward parameter but only intermittently and for short distances

Bugs

  • Calls to crawl often return reverse even when forward is sent

0.8.26

Bugs

  • sitting sometimes gets called during sleep and causes a full crash, infinite loop of calls to cry

0.8.19

Adds

  • sitting method

Bugs

  • sitting sometimes crashes but can be recovered from with roll

0.8.8

Fixes

  • roll fully functional with all direction parameters

0.8.1

Fixes

  • General major bug fixes and improvements
  • Several additions to VOWELS

Adds

  • EDIBLES can be sent to LEFT HAND or RIGHT HAND for storing before adding to MOUTH

Bugs

  • EDIBLES do not always make it to MOUTH

0.7.6

Adds

  • SIPPY-CUP API hooks

Bugs

  • Connection to SIPPY-CUP always drops and never close correctly

0.7.2

Fixes

  • General major bug fixes and improvements

Adds

  • clap method

0.6.26

Adds

  • Teeth changed to 2

0.6.23

Fixes

  • HANDS have sub-arrays LEFT HAND, RIGHT HAND

Adds

  • Small objects can be stored separately, or large objects can be shared between both
  • Small objects can be stored simultaneously

0.6.17

Fixes

  • roll accepts back to front as parameter

Adds

  • Teeth changed to 1

Bugs

  • roll back to front is unreliable and fails often

0.6.15

Fixes

  • EDIBLES array removed

Adds

  • MOM API to access EDIBLES instead of storing them locally
  • giggle can be trigger consistently from external calls like tickle

0.6.11

  • Adds “Peach” to EDIBLES array

0.6.8

  • Adds “Zuccinni” to EDIBLES array

0.6.4

  • Adds “Avacado” to EDIBLES array

0.6.0

Fixes

  • General minor bug fixes and improvements
  • “Length” changed to “Height”

Adds

  • Weight changed to 16lbs
  • Height changed to 26.7”
  • Teeth changed to 1

0.5.28

  • “Pear” to EDIBLES array

0.5.26

  • “Carrot” to EDIBLES array

0.5.22

  • “Banana” to EDIBLES array

0.5.21

  • “Squash” to EDIBLES array

0.5.14

  • “Apple” to EDIBLES array

0.5.11

Adds

  • “Sweet Potato” to EDIBLES array

0.5.8

Adds

  • “Oatmeal” to EDIBLES array

0.5.0

Fixes

  • General minor bug fixes

Adds

  • Weight changed to 15lbs 9oz

0.4.24

Adds

  • “B” to CONSONANTS array

Bugs

  • “B” always returns “Bbbbbbbbbbbbbb”

0.4.12

Adds

  • “Rice cereal” to EDIBLES array

0.4.9

Adds

  • Increased range of grab to include front and side

0.4.2

Adds

  • Length changed to 24.5in
  • Weight changed to 13lbs 13oz
  • Adds additional vaccinations for increased security

0.3.9

  • 100 days old!

0.3.7

Fixes

  • grab much more reliable

Bugs

  • Objects added to HANDS with grab are always added to MOUTH. No work around yet

0.3.0

Fixes

  • General minor bug fixes
  • giggle and smile much more reliable
  • Ratio of pleasant to unpleasant noises changed to 60/40

0.2.26

Adds

  • grab method

Bugs

  • objects that work with grab are limited, and sometimes the method is destructive to the object

0.2.17

Fixes

  • roll works right or left, but still only front to back

0.2.7

Adds

  • roll method

Bugs

  • roll only works to the left and from front to back

0.2.3

Fixes

  • giggle more reliable
  • smile now works consistently outside of sleep

Bugs

  • giggle triggers randomly when Emily is in sleep mode
  • Easy to bring out of sleep mode by accident, then can be difficult to restore sleep

0.2.1

Adds

  • Moved some support functions to Day Care™

Bugs

  • Day Care™ is expensive and appears to not work at night

0.2.0

Adds

  • Length changed to 22in
  • Weight changed to 10lbs
  • Vaccinations to prevent cross-system corruption

0.1.22

Adds

  • giggle method

Bugs

  • giggle cannot be called directly and triggers randomly

0.1.4

Adds

  • smile method
  • Changed eye color to grey-brown

Bugs

  • smiling works only while Emily is in sleep mode

0.0.14

Fixes

  • Umbilical cord completely removed
  • nursing completely stable

0.0.3

Fixes

  • nursing more reliable

0.0.1

Adds

  • Emily created!
  • Length set to 19in
  • Weight set to 7lbs 12oz
  • Hair color set to brown
  • Eye color set to grey
  • Cuteness set to infinity
  • Removed umbilical cord

Bugs

  • Cannot send messages except from cry method
  • Legacy umbilical cord remains